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Resident evil 5 pc review
Resident evil 5 pc review






resident evil 5 pc review

RE5 definitely goes for shock value here and there, with gutted animal (and human) carcasses scattered throughout the first few levels, for example.īut the game completely lacks scary moments there is nothing going bump in the night. Resident Evil 4 was basically disgusting, level after level filled with unsettling decay and death. There has been a great deal of discussion about whether RE5's images of grotesque, zombified Africans draw on racist stereotypes, a topic that I am not going to touch with the 10-foot pole that the guy on the right is holding. Beyond that, I played this game for 10 hours and still have no idea what just happened.

resident evil 5 pc review

Chris and Sheva find themselves in Africa this time around, where the locals have again been infected with some sort of man-made virus created by upstanding corporate citizen Umbrella Corp. In this respect, RE5 does not break away from its peers. Resident Evil's narrative has always been, not to put too fine a point on it, a bunch of convoluted claptrap. Combine this with the game's three selectable difficulty levels, and it's hard to imagine anyone not making it through to the end of RE5's story.

resident evil 5 pc review

You could also bring your accumulated wealth from a solo game into your friend's game to help him out with extra firepower. For example, when you first boot up the game, you could choose to jump into another player's game in one of the later levels, collecting high-powered weapons or lots of cash, then bring all that loot into your solo adventure. Moreover, your inventory is persistent through all your single- and multiplayer experiences. Every time you die, you jump out to an inventory-management screen where you can buy more guns and healing items if you need them. Besides the generous checkpoints, the game auto-saves regularly – no more having to find a save point in the middle of the mouth of hell. Many of the drastic changes made to the Resident Evil formula seem to have stemmed from Capcom's desire to make the game work smoothly for two players. In our tests, both of these modes worked well. Or you can look at lists of who's playing and what level they're on, then jump in. You can start a single-player game and let others join you at their leisure. Online play, available on both systems, is likely to be the more convenient option. On the Xbox 360, you can link two consoles together via LAN – but that requires two Xboxes, two copies of the game and two televisions. While there's always something to be said for the solo experience, you might find RE5 more engaging with a human partner. But you can choose what items go in her inventory, to limit the damage. If anything, Sheva can be a bit too proactive – she'll sometimes fire at enemies while you're trying to conserve ammo and run away, or use healing items a bit excessively. She's more than capable of taking care of herself, shooting enemies, picking up items and healing the both of you. Having to babysit a computer-controlled character is usually the worst part of any game, but Sheva is no brainless automaton.








Resident evil 5 pc review